struct BlobStream {
chunks: Receiver<Result<Bytes, Error>>,
}Expand description
A blob on its way out, a chunk at a time.
The store hands back a plain std::io::Read, and this turns it into the
stream axum::body::Body wants. The read is blocking, which is the same
posture the rest of this server takes towards its disk — the write-ahead
log is written from inside async handlers too — and it is what keeps
the store’s interface one trait rather than one per runtime.
BLOB_READ_CONCURRENCY is what bounds how many of those reads run at
once.
Fields§
§chunks: Receiver<Result<Bytes, Error>>Implementations§
Source§impl BlobStream
impl BlobStream
Sourcefn new(reader: Box<dyn Read + Send>, permit: SemaphorePermit<'static>) -> Self
fn new(reader: Box<dyn Read + Send>, permit: SemaphorePermit<'static>) -> Self
Reads reader on the blocking pool, handing chunks over a bounded
channel.
std::io::Read on a file blocks the thread that calls it, and before
this that thread was an async worker: a deployment with two of them
(the t3.small infra/pds deploys onto) had every route, the
firehose included, waiting behind two blob reads. The read happens on
a blocking thread now, and the channel is what keeps it from running
ahead of the socket.
permit is the caller’s BLOB_READ_CONCURRENCY permit, held for as
long as the reading task holds its thread and given back the moment
that task ends — whether the blob ran out, the read failed, or the
client went away.
Trait Implementations§
Source§impl Stream for BlobStream
impl Stream for BlobStream
Auto Trait Implementations§
impl Freeze for BlobStream
impl RefUnwindSafe for BlobStream
impl Send for BlobStream
impl Sync for BlobStream
impl Unpin for BlobStream
impl UnsafeUnpin for BlobStream
impl UnwindSafe for BlobStream
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